Destiny 2: Devs on Gambit matchmaking, the game’s current too-lengthy grind & Whisper Nerf
Over the years, Destiny 2 has seen a lot of content come and go from new expansion quests to other activities more for the cooperative or competitive crowd. However, one criticism that Bungie has never been able to shake is the fact that not every mode in the game comes with matchmaking capabilities. In fact, most of the more difficult activities such as Raids and Nightfall Strikes are notoriously limited to premade fireteams , forcing solo players to venture outside of the game to find other players to join. With new content and quests pushing players to take part in non-matchmaking activities, players have once again begun to voice their opinions on how to fix this concern.
Destiny 2 drops skill-based matchmaking in Crucible
Bungie is doing away with skill-based matchmaking for most Crucible modes as it apparently made the experience less enjoyable. Some of the cited reasons are longer queue times and potential lag. The new matchmaking is supposed to be connection-based so we should technically have fewer lag glitches where we keep shooting a Guardian and nothing happens.